Borderlands 3 Shift Codes 2021

Borderlands 3 Shift Codes: Borderlands 3 was a flat-out smasher by Gearbox Software. This game carried another significance to the first-individual shooter, Action-RPG games. It has a totally arresting effort with rich and different characters. It has a many-sided expertise framework that permits the players to build up their characters as they like. Borderlands 3 likewise has steady updates to give new substance to the players to test. Numerous players need to study Borderlands 3 Shift Codes 2021.

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Borderlands 3 Shift Codes 2021

Here are some Borderlands 3 Shift Codes check them out:

  • ZFKJ3-TT3BB-JTBJT-T3JJT-JWX9H – 3 Golden Keys
  • ZFKJ3-TT6FF-KTFKT-T3JJT-JWX36 – 1 Golden Key
  • 9XCBT-WBXFR-5TRWJ-JJJ33-TX53Z – 1 Golden Key
  • ZRWBJ-ST6XR-CBFKT-JT3J3-FRXJ5 – 1 Golden Key
  • Z65B3-JCXX6-5JXW3-3B33J-9SWT6 – 1 Golden Key

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Borderlands 3 Shift Codes Update

The Latest Borderlands 3 Shift Codes Update has concentrated more on creating a better gaming experience for the users rather than providing new content.

  • Addressed a potential progression blocker that was being caused when Xbox Series X|S users would log into a map before the host and interact with mission objectives in multiplayer
  • Updated vehicle spawners to not activate while another player has started travel to another map
  • Added Anointment support to the Linc Legendary pistol
  • Adjusted the damage of thrown Tediore weapons
  • The damage for throwing with a near-full clip has been reduced, while the damage with a thrown weapon containing less than three ammo has been increased
  • Addressed a reported concern that the Action Skill End apply Terror Anointment was only applying one stack of Terror
  • Updated the Siren’s Infusion and Forceful Expression skills to work with the Cryo element
  • Updated the Siren’s Ascendant skill to work with Expedite
  • Updated the Gunner’s Iron Cub to receive Action Skill Damage boosts from Class Mods
  • Adjusted the Gunner’s skills Desperate Measures, Stroke the Embers, and Scorching RPMs to work with Iron Cub
  • Addressed a reported concern that the Beastmaster’s Cmdl3t Class Mod was causing pets to behave strangely
  • Updated the Operative’s Devil Raider skin to appear correctly on head customizations
  • Addressed a reported concern that the Hot Spring grenade mod would continue to heal players after the Area of Effect ended
  • Players entering Arms Race will now start with a full-heal
  • Skill points gained during Arm Race have been changed to update without the need for a Save/Quit
  • Updated the mini-map to fellow party member’s locations while in spectator mode
  • Made a change to the timer bar in Arms Race to correctly show the amount of time remaining during the “Kill Heavyweight Harker” objective
  • Mission weapons will no longer stay in a player’s inventory during Arms Race
  • Addressed a reported concern that acting skills would not properly unlock while in Arms Race when a level one character gained a level
  • [Xbox Series X|S] Addressed a reported concern that a player’s controller could continue vibrating through a loading screen in some instances
  • [Xbox Series X|S] Addressed a reported concern that the controller would vibrate while loading into a map if using Iron Cub

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Gear Adjustments

  • Baby Maker: Increased weapon damage by 66.6%  and fire rate by 76%
  • Sledge’s Shotgun: Increased weapon damage by 87%
  • Scorpio: Increased weapon damage by 400%
  • BearCat: Increased weapon damage by 200%

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